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Old Oct 03, 2006, 12:34 AM // 00:34   #1
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Location: North Pole, Alaska
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Default A/R : Fury of the Black Lotus

While I fail at naming things, I don't fail at making decent builds, cutting to the chase, im going to share a wicked awesome assassin build I came up with.

Weapons: Zealous daggers, +30 hp, 15^50% preferred.
Armor: Whatever you choose.
Skills:
Mark of Instability (No Attribute.)
Black Lotus Strike (Critical Strikes.)
Twisting Fangs (Critical Strikes.)
Falling Spider (Dagger Mastery.)
Horns of the Ox (Dagger Mastery.)
Moebius Strike [ELITE] (Dagger Mastery.)
Tigers Fury (Beast Mastery.)
Res Signet (No Attribute.)

Stats:
12 Dagger Mastery
12 Critical Strikes
10 Beast Mastery

Strategy: Heh, pick a target, lone target preferred, run up to him, and cast mark of instability, then hit him with black lotus strike, as soon as you get enough energy to use Tigers Fury after hitting with black lotus strike, activate it, then use the skills listed in order, if moebius strike recharges you, then you can use the skills in reverse, so you can then hit with horns, falling, then twisting.

Pros: 3 knocksdowns, maybe more, lots of degen, and some nice spike damage.

Cons: Like most other melee builds, stances that block or evade, or the condition blind destory this build.

Posted this in the wrong place previously, sorry about that...
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Old Oct 04, 2006, 02:52 PM // 14:52   #2
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Put some runes in.
Otherwise it looks ok.
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Old Oct 04, 2006, 04:55 PM // 16:55   #3
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Guild: Talis Ascension Guild [TAG]
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Quote:
Originally Posted by sgtclarity
Put some runes in.
Otherwise it looks ok.
Agree with above- with additions

NOTE: Black lotus Strike and Twisting Fangs are your CS attack skills.- primarily an energy management skill (that doesn't require a lead attack ) and a conditions spike.
DM- 12 +3 (sup) +1 (mask)
CS- 12 +1
BM- 10
(Obviously, if you use a +3 rune, you want use a Sup Vigor somewhere...)
If you don't want to use a +3 rune: (Still use +1s, they're cheap)

DM vs. CS
Increase your DPS by raising weapon mastery. You can afford a little less in CS since this is a knock down / degen build. In this case, a higher CS is less helpful than the increased DPS/dual strike % from a higher DM.

That having been said, if energy is a major problem- then a 13 in CS will bring you +3e regain from your critical hits (I highlighted that because although this is not a crit build, the rune does help).

This is a great 5-hit chain, and the conditions should help finish most targets rather quickly.

Now on to the bad part...
You have absolutely NO healing and NO mobility... aka "tanking A/R". That makes this build viable only if you;
1. Get first strike, and don't get blocked/interupted/blind/etc... (you noted this in your cons)
2. Don't get sniped by a nearby ranged opponent (poison/hex/etc...)
3. You have dedicated Monk support, meaning the team loses the Monk's support

Basically, this is the A/E Shock Sin build (w/e name is)- just replace Tiger's Fury with Shock...

EDIT: I just realized this is a double-post... everything has pretty much been covered in the previous thread.
BTW, my reference to a "Shock Sin" was indeed referring to Yanman's working build for RA. (There's even a video if interested)


De Oppresso Liber

Last edited by Clan Ta`Lis; Oct 04, 2006 at 09:57 PM // 21:57..
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Old Oct 04, 2006, 08:56 PM // 20:56   #4
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1. mark of instability is a non-attribute skills
2. twisting fangs is a critical strike skill.
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Old Oct 04, 2006, 09:01 PM // 21:01   #5
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Guild: Ice Cold Elements [ICE]
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not forgetting you can't add runes for skills from your secondary profession...
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Old Oct 04, 2006, 09:31 PM // 21:31   #6
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Quote:
Originally Posted by wingzro
1. mark of instability is a non-attribute skills
2. twisting fangs is a critical strike skill.
Quote:
Originally Posted by Grim Weeper
not forgetting you can't add runes for skills from your secondary profession...
Thank you both for catching those errors. I was (still am) tired and regrettably consulted the Prima Games Guide for GW during the post submission.
Original post will be edited.


De Oppresso Liber
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